I spent three and a half months working on the "MXGP24" game project, a racing game based around the world of motocross and more specifically the MXGP championship. The game was made on the KT Engine, Kylotonn's proprietary engine.
I was responsible for all the configuration and overall management of the career mode, as well as many other tasks such as balancing, localization, game systems…
I worked in close collaboration with the other Game Designers. I also took part in most of the game design decisions for the whole game.
I also worked a lot with the UI team, implementing all the designs and pointing out any shortcomings and problems as the project progressed.