
Video game
2024
See more about this project
Mr. Chaussette Battle Tournament
This game has beat them up gameplay with cameras and artistic styles evolving throughout the game. The game's main objective will be to complete all the chapters of the story mode and defeat Mr. Sock to win the tournament. To get there, the fighters must explore the environment and cooperate to face powerful enemies.
Engine :
Unreal Engine
Genre :
Beat them up
Platform :
Console . PC
Duration :
5 mounth
Role :
Ux.Ui Design . System Design
Team size :
14

Video game
2024
Mr. Chaussette Battle Tournament
This game has beat them up gameplay with cameras and artistic styles evolving throughout the game. The game's main objective will be to complete all the chapters of the story mode and defeat Mr. Sock to win the tournament. To get there, the fighters must explore the environment and cooperate to face powerful enemies.
Engine :
Unreal Engine
Genre :
Beat them up
Platform :
Console . PC
Duration :
5 mounth
Role :
Ux.Ui Design . System Design
Team size :
14
During this project, I designed user interface mockup and integrated them into Unreal Engine. I also wrote technical and conceptual documentation to structure the processes efficiently. Finally, I contributed to the development of game design by creating game mechanics.
Mockup Menu
Mockup HUD
Methodology
Reference research and analysis and first mockup in Figma

Improving mockups with artist feedback

Element placement and animation in Unreal Engine

Respacing of basic elements by the artists' creations

Methodology
Reference research and analysis and first mockup in Figma

Improving mockups with artist feedback

Element placement and animation in Unreal Engine

Respacing of basic elements by the artists' creations

Team
Dylan CHARLERY Tech Designer
Céline Dumont Producer
Hugo GASPAR Ui.Ux Designer & System Designer
Gabriel GROLEAS System Designer & Sound Designer
Nicolas MARTEL Level Design
Julien MARTINEZ Tech Designer
Alexis THERON Level Designer
Anthony CABALLERO VFX Artist
Claire DELEAGE Environment Artist & Tech Artist
Claire DIEU Character Artist 3D
Charlélie GUITIERREZ Concept Artist
Andréa MARTINOTY Environment Artist & Level Artist
Fadilla MECHETI-SELMI Character Artist 2D & UI Artist
Julia SICRE Environment Artist
Dylan CHARLERY Tech Designer
Céline Dumont Producer
Hugo GASPAR Ui.Ux Designer & System Designer
Gabriel GROLEAS System Designer & Sound Designer
Nicolas MARTEL Level Design
Julien MARTINEZ Tech Designer
Alexis THERON Level Designer
Anthony CABALLERO VFX Artist
Claire DELEAGE Environment Artist & Tech Artist
Claire DIEU Character Artist 3D
Charlélie GUITIERREZ Concept Artist
Andréa MARTINOTY Environment Artist & Level Artist
Fadilla MECHETI-SELMI Character Artist 2D & UI Artist
Julia SICRE Environment Artist